By Katherine Boyle, The Washington Post
The Ghost in “Hamlet” was once a simple creation: a white sheet or some smoke was enough to depict a dead king. The audience, of course, cooperated with these primitive displays, since imagination was required of theatergoers.
But if 20th-century technology — aviation, space travel, doomsday bombs — conquered the extremes of our own universe, modern science is more concerned with the virtual world, weaving in and out of daily life without drawing attention to itself. That is the challenge that Jared Mezzocchi, a video projection designer, confronts every time he looks at a stage. How does one infuse elements of this virtual world into the age-old art form that we call “live” theater?
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